entire genre
How BioWare changed the entire RPG genre
We understand the legacy of the legendary company for its twenty-fifth anniversary
On February 1, BioWare celebrates its 25th anniversary. And let the Studio now clearly lost its former positions, its legacy is felt by every gamer. Still, it was BioWare that actually reinvented the genre of role-playing games. Now we will understand how this happened.
Over its long history, computer role-playing games have changed many times. Having become popular in the 80 – ies of the XX century, the RPG genre has long remained a very niche entertainment — for those people who are not too lazy to master the most complex rules and simultaneously dig into the descriptions of D&D systems of different versions. Continue reading
haunted Gothic building
dollars
version
platform
past six months
compatible monitors
picture possible
constantly recharging
helmets
other
RGB-illumination
supporting
performance
approached
confidence
quagmire
decreased
interface
unconvincing
scenes
release
prices
surprising
provides minimal input latency
projects
monitors
users
zombie army
successful Razer mice
gameplay
immediately
generation
victory
shoot
chair
mechanics
technology
reports
further rest
driving cattle
pre-training to landing
keyboard
requested
jokingly named hook man
NVIDIA G-Sync technology
divided into two parts
majority
ability
rightness
removable
demand
consisting
project
more interesting to check
average
rushed schedule
games