Finding them yourself is a huge achievement!
In the days of 8 and 16-bit consoles, it was normal to shame a gamer for wanting to take the path of least resistance. And many games simply ended in the middle of the timekeeping in the case of choosing an easy difficulty level. Some developers went even further, forcing them to hone their skills for a long time and pass their creation on “hard”. Otherwise, you will not see the final level or a good ending. And very rare examples of games (mostly RPG) offered several finals depending on the conditions met, rather than just choosing the level of difficulty. Continue reading
Ten examples of mediocrity masked by a spectacular presentation
It has long been known that the purpose of an ad is to attract as large an audience as possible to your product. It doesn’t matter if it’s a movie, a game, or a vegetable grater. Effective presentation plays a huge role in future success, for which sometimes you have to lie a little. And sometimes not even slightly. And we will tell you about ten such examples now.
Long before the release of the controversial Mass Effect: Andromeda, BioWare Studio decided to test its strength in a new field and began creating Anthem-an ambitious shooter with role-playing elements in a science-fiction setting. Continue reading