Through the thorns to the Monolith. How the legendary S. T. A. L. K. E. R. series was created.
While waiting for the second part, we remember how the iconic franchise was born For many people, S. T. A. L. K. E. R. is more than a game. More…

Continue reading →

Strictly and in the military. Review of the shooter "Caliber»
A close look at the new WarGaming project The tandem of Wargaming and 1C Game Studios is working hard on its latest project-the tactical shooter "Calibre". In September, we already…

Continue reading →

Behind enemy lines. Broken Lines Review
The last attempt before Broken Lines to conquer PC gamers was Tales of the Void-a tactical strategy about a submarine lost in the depths of the sea during the First…

Continue reading →

moving

Through the thorns to the Monolith. How the legendary S. T. A. L. K. E. R. series was created.

While waiting for the second part, we remember how the iconic franchise was born
For many people, S. T. A. L. K. E. R. is more than a game. More than 12 years have passed since the release of the first part, but fans return to this universe again and again. However, not everyone knows what production hell the GSC Game World Studio had to go through at the time. Today we will tell you about how the legendary franchise was created.

It all started with Olesya Shishkovtsova and Alexander Maksimchuk-programmers who came for an interview at GSC Game World together with X-Ray, their engine for video games. Sergey liked the new technology very much, but at first it was decided to use it to create real-time strategies. Work began on two projects at once: Pilgrims, which combined elements of the shooter with mass battles, and Commandos. Continue reading

Between the hammer and the anvil. Warcraft 3 Review: Reforged
Reissue of Blizzard's iconic strategy that turned into a disaster. What went wrong? Warcraft 3 is a great game without exaggeration. It managed to grow more than one generation of…

...

Little cousin of Fortnite. Review Of Cuisine Royale
A prank that got out of control It would seem that the "battle Royale" genre is in the stage of logical decline after PUBG and Fortnite collected all possible cream…

...

Best simulators of 2020
Extremely realistic games that allow you to become anyone — even a pilot, even a pigeon In 2020, most gamers will become actors in the most important simulator — choosing…

...

Very cheap gadgets and accessories from AliExpress
No more than 216 rubles Although many products on the Chinese marketplace have risen in price recently, if you want, you can find decent lots for a penny. We have…

...

Devil May Cry-style icon!
Why does everyone love this franchise so much? Today, the iconic third part of Devil May Cry is 15 years old, and we decided to find out what is unique…

...