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Behind enemy lines. Broken Lines Review
The last attempt before Broken Lines to conquer PC gamers was Tales of the Void-a tactical strategy about a submarine lost in the depths of the sea during the First world war. Conceptually, the developers remained true to themselves: Broken Lines also tells about a group of soldiers who were unlucky enough to be in the middle of nowhere. But in the four years since Tales of the Void, developers have gained skill. Their new project differs from the previous one in a better way — both graphically and gameplay.
The picture in Broken Lines is not the most important element, but here we will use the right to meet on clothes. It looks as nice as it needs to be, even if it doesn’t strike the imagination. Continue reading
surprising
project
consisting
immediately
RGB-illumination
unconvincing
requested
performance
divided into two parts
ability
constantly recharging
victory
quagmire
helmets
supporting
platform
rightness
version
decreased
pre-training to landing
successful Razer mice
other
further rest
chair
technology
monitors
confidence
majority
generation
gameplay
dollars
picture possible
average
approached
keyboard
zombie army
removable
prices
compatible monitors
NVIDIA G-Sync technology
interface
rushed schedule
release
scenes
reports
driving cattle
jokingly named hook man
games
users
past six months
more interesting to check
shoot
provides minimal input latency
haunted Gothic building
projects
mechanics
demand