Best gifts for gamers on February 23
Laptop, chair, keyboard, mouse, and headphones — complete game set The most male holiday annually puts girls in a dead end. What to give a young person/friend / colleague, except…

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"Alice, give me the sound." Review Of "Yandex.Mini Stations»
The old column is better than the new two. Or not? In October 2019, Yandex unexpectedly introduced a new mini-version of the smart column with the voice assistant "Alice". The…

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We remember the wild pirate dubbing of old games
"Voiced by professional actors» In 2020, gamers are excited about professional dubbing of games. Whole teams of famous actors are engaged in voicing, giving out the product at the level…

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Through the thorns to the Monolith. How the legendary S. T. A. L. K. E. R. series was created.

While waiting for the second part, we remember how the iconic franchise was born
For many people, S. T. A. L. K. E. R. is more than a game. More than 12 years have passed since the release of the first part, but fans return to this universe again and again. However, not everyone knows what production hell the GSC Game World Studio had to go through at the time. Today we will tell you about how the legendary franchise was created.

It all started with Olesya Shishkovtsova and Alexander Maksimchuk-programmers who came for an interview at GSC Game World together with X-Ray, their engine for video games. Sergey liked the new technology very much, but at first it was decided to use it to create real-time strategies. Work began on two projects at once: Pilgrims, which combined elements of the shooter with mass battles, and Commandos. Continue reading

Strictly and in the military. Review of the shooter "Caliber»
A close look at the new WarGaming project The tandem of Wargaming and 1C Game Studios is working hard on its latest project-the tactical shooter "Calibre". In September, we already…

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Best gaming video cards of 2020
Top graphics for any requests Your future in computer games depends on the right choice of GPU. Save too much — get low FPS and freezes in fresh games. But…

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Preview of Disintegration-a new shooter from the author of Halo
Impressions from the closed beta test of a promising project Disintegration is definitely one of the most ambitious debuts of this year — it is being developed by one of…

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Gopro HERO8 Black review: the new benchmark for action cameras?
Testing a new camera and comparing it with the previous version In 2019, GoPro has updated their flagship devices by releasing the eighth generation of the HERO cameras. We have…

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Cult slasher 10 years later. Bayonetta remaster review
Is the restored version of the game for PS4 and Xbox One worth your attention? If you ask a gamer with a lot of experience to name a game in…

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