What Red Dead Redemption 2 is lying about. Cowboys in games, movies, and reality
The whole truth about the not-so-Wild West Endless prairies, a faithful "Colt" on the belt and a hardy stallion, carrying a silent and slightly hungover hero straight into the sunset:…

Continue reading →

Cult games that didn't become TV series
Sometimes the continuation does not follow... Today, no one is surprised by video games, which are originally conceived as full-fledged series. Assassin's Creed, Call of Duty, Mass Effect, Dragon Age…

Continue reading →

The RPG genre is experiencing a new Golden age
I wonder where those daredevils who proudly declared the death of role-playing games as a pure genre are now? They said that modern gamers do not have time to understand…

Continue reading →

subtitle

Through the thorns to the Monolith. How the legendary S. T. A. L. K. E. R. series was created.

While waiting for the second part, we remember how the iconic franchise was born
For many people, S. T. A. L. K. E. R. is more than a game. More than 12 years have passed since the release of the first part, but fans return to this universe again and again. However, not everyone knows what production hell the GSC Game World Studio had to go through at the time. Today we will tell you about how the legendary franchise was created.

It all started with Olesya Shishkovtsova and Alexander Maksimchuk-programmers who came for an interview at GSC Game World together with X-Ray, their engine for video games. Sergey liked the new technology very much, but at first it was decided to use it to create real-time strategies. Work began on two projects at once: Pilgrims, which combined elements of the shooter with mass battles, and Commandos. Continue reading

Digest of the best gadgets in January
Robots, smartphones, TVs and laptops In the first month of the year, manufacturers traditionally present many new gadgets. The fact that in early January, the consumer electronics show CES is…

...

Ten ridiculous game myths that gamers believe in
When the joke went too far In the era of the dashing nineties, when gaming journalism was in its infancy, and the Internet was not developed as it is now,…

...

Behind enemy lines. Broken Lines Review
The last attempt before Broken Lines to conquer PC gamers was Tales of the Void-a tactical strategy about a submarine lost in the depths of the sea during the First…

...

"IPhone" from the world of gaming headsets. SteelSeries Arctis Pro Wireless Review
We understand whether these wireless headphones are worth their considerable money SteelSeries Arctis Pro Wireless is one of the most expensive wireless gaming headsets. Is it worth the money and…

...

Best gaming video cards of 2020
Top graphics for any requests Your future in computer games depends on the right choice of GPU. Save too much — get low FPS and freezes in fresh games. But…

...