Preview of Disintegration-a new shooter from the author of Halo
Impressions from the closed beta test of a promising project Disintegration is definitely one of the most ambitious debuts of this year — it is being developed by one of…

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More than a toy: why we love Bionicle
The designer who not only gave US a happy childhood, but also saved LEGO from collapse Bionicles. Everyone who grew up in the early noughties, this word causes a smile…

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Ten ridiculous game myths that gamers believe in
When the joke went too far In the era of the dashing nineties, when gaming journalism was in its infancy, and the Internet was not developed as it is now,…

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Through the thorns to the Monolith. How the legendary S. T. A. L. K. E. R. series was created.

While waiting for the second part, we remember how the iconic franchise was born
For many people, S. T. A. L. K. E. R. is more than a game. More than 12 years have passed since the release of the first part, but fans return to this universe again and again. However, not everyone knows what production hell the GSC Game World Studio had to go through at the time. Today we will tell you about how the legendary franchise was created.

It all started with Olesya Shishkovtsova and Alexander Maksimchuk-programmers who came for an interview at GSC Game World together with X-Ray, their engine for video games. Sergey liked the new technology very much, but at first it was decided to use it to create real-time strategies. Work began on two projects at once: Pilgrims, which combined elements of the shooter with mass battles, and Commandos. Continue reading

Fifteen years of Resident Evil 4-a game that changed the genre of action games
We tell you how one of the greatest video games in history was created On January 11, 2005, Resident Evil 4 was released-a truly epoch-making game. Thanks to it, the…

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Through the thorns to the Monolith. How the legendary S. T. A. L. K. E. R. series was created.
While waiting for the second part, we remember how the iconic franchise was born For many people, S. T. A. L. K. E. R. is more than a game. More…

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Digest of the best gadgets in January
Robots, smartphones, TVs and laptops In the first month of the year, manufacturers traditionally present many new gadgets. The fact that in early January, the consumer electronics show CES is…

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Best gifts for gamers on February 23
Laptop, chair, keyboard, mouse, and headphones — complete game set The most male holiday annually puts girls in a dead end. What to give a young person/friend / colleague, except…

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Games that you should catch up on during the new year holidays
They could have been skipped on the release, but now there is definitely time An excess of free time is not a blessing, but a heavy burden. He needs something…

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