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Ten crazy secrets on game covers that you didn’t notice

Developers hide different things – from funny Easter eggs to direct insults to fans
Catchy art on the cover is a guarantee that the gamer will pay attention to the box with the game in the store, even if he has not heard anything about it before. However, many PR people believed that just a bright presentation is not enough: you need to provide an image with some funny reference, a secret, and so on. We have made an adaptation of WhatCulture’s English-language material for you, which tells about the ten most unusual examples of such covers.

Fall of the fourth wall
As a bright figure of postmodern art, Hideo kojima could not deny himself the pleasure of integrating several scenes into Metal Gear Solid, blurring the line between the gamer and the game. In one of these, snake’s boss suggests that he contact Meryl Silverburg using the radio frequency shown on the back of the cover.

If you passed the game in the dark 90’s on a pirate disk-well, as they say, your problems, because the same frequency on the reverse side was not. However, there was also an incident with licensed products. In mid-1999, Konami released an extended version with the subtitle Integral, available only in Japan. And in 2003, as part of the budget line of PSone Book, it was reissued, containing only the front cover. Add the notorious radio frequency to the manual just forgot. The only way to complete the game without this information is to use a hint from the log with the passage.

Ten crazy secrets on game covers that you didn’t notice
Say Hello to the Internet
And although a lot of time has passed since the release of Far Cry 3, maniac Vaas Montenegro still regularly gets into all sorts of charts dedicated to the most striking antagonists. Therefore, the cover of the game, where the villain is depicted next to a man buried in the sand, so remembered by many.

Ubisoft decided to play on this and released several short films, in one of which the actor Michael Mando, who played Vaas, tortures his colleague Christopher Mintz-Plass, and then also buries in the sand. And if you follow the coordinates X: 619.7, Y: 559.4 in the game itself, you will encounter an unfortunate victim of sadism and get a trophy, the name of which is put in the subtitle.

Ten crazy secrets on game covers that you didn’t notice
The path to leadership
Before the release of the third part of Kingdom Hearts, Square Enix decided to release a compilation of the Story So Far, containing all the previous parts. The cover, which consists of three segments, symbolizes the passage of time and the branch of evolution of Sora himself as the protagonist-first he sits, then stands up and finally leads the crowd.

It seems like a simple thing, but the Kingdom Hearts series for almost twenty years of its existence has acquired such a number of sequels, prequels and spin-offs that the devil himself will break his leg. Therefore, its Creator Tetsuya Nomura decided to make it clear once again.

Ten crazy secrets on game covers that you didn’t notice
And the men didn’t know
John Romero has always been an iconic figure for the industry. Not only because of its undeniable contribution to the shooter genre, but also because of its pretentious image, lifestyle, and overblown chsv. In support of the latter — a story told by Romero himself a few years ago. According to him, a model was brought in to create the cover for the first part of Doom, which enraged John wildly, after which he tore off his t-shirt and stood in front of the artist.

Curiously, the newcomer did not have to grieve about the loss of his job, because he was eventually involved in creating a demon that grabbed the protagonist by the hand. And so was Romero Dodgem, let it nobody suspected almost a quarter of a century.

Ten crazy secrets on game covers that you didn’t notice
Arming ourselves with a magnifying glass
Gearbox published the cover of the Borderlands 3 shooter six months before its release. And, as it turned out, for a reason. Careful players have studied it up and down and found a lot of secrets, including codes for all sorts of loot and mention of the final boss of the first part. And the phrase, deciphered as “We’re not talking about Sanctuary 2,” has generated a lot of interesting theories around it. Given that the location with the name Sanctuary took place in the second part.

The developers themselves say that all the secrets that box art conceals have not yet been deciphered.

Ten crazy secrets on game covers that you didn’t notice
From a different angle
When EA released the deluxe edition of its Star Wars: Battlefront shooter, few noticed that the new cover actually shows the same scene as the original box art. Just on the other side and on behalf of another character. Apparently, we are talking about the pilot of the walking at-at.

Ten crazy secrets on game covers that you didn’t notice
The reward for patience
On the cover of Far Cry 4, we can see the antagonist Pagan Min, who sits on a statue making a special gesture. Many gamers were already paying attention to this, and it soon became clear that one of the possible endings of the game was spoilered on the box art itself.

After all, this gesture means nothing more than patience in Hinduism. And indeed: if you wait for the villain 13 minutes at the very beginning of the fourth part of the shooter, he will return and allow you to scatter the ashes of his mother. And this, in fact, is what the main character wanted. And there is no need to shed blood with all these revolutions. That’s speedrun!

Ten crazy secrets on game covers that you didn’t notice
Photoshop of the hundredth level
This is more of a series of curiosities, but we simply could not not write about it. For the Wii version of Okami, another art was made, in which a sharp-eyed user from the NeoGAF site saw the contours of the IGN portal’s not completely erased watermark. The funny thing is that this jamb subsequently flowed into the manual and the official guide for the game.

After this story, the negligent artist was probably fired, but this is not accurate.

Ten crazy secrets on game covers that you didn’t notice
It’s okay to be gay
And, of course, the highlight of the program is the cover for the Super Mario Galaxy platformer. If you add together the letters marked with asterisks, you get U R MR GAY (you are mister gay or “you are Mr. gay” – approx. ed). Whether it was a joke from the artist who designed the box art, or another example of “a gopher that no one sees, but it is” – so no one knew. However, at the time of the game’s release, the Internet was already available to the masses — the news of such a funny discovery spread quickly enough. On the cover of the second part of the game are marked with asterisks completely different letters. Hidden on it is the message YA I M R U, which stands for Yeah I am, are you? (“Yes, it’s me, and you?» — primas’.ed), is clearly not an accident. Only collect the letters in reverse order.

Ten crazy secrets on game covers that you didn’t notice
Without leaving the cash register
In the 90s, the quest genre destroyed a lot of nerve cells with its ornate, and sometimes completely illogical puzzles, which you could puzzle over for hours. Perhaps this was agreed with the authors of magazines and guides in order to spur sales of printed products… but come on, enough conspiracy.

The trick is that the authors of Starship Titanic followed the path laid by Kojima and placed the solution to one of the most difficult puzzles on the back cover. However, without any breaking of the fourth wall.

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Ten crazy secrets on game covers that you didn't notice
Developers hide different things - from funny Easter eggs to direct insults to fans Catchy art on the cover is a guarantee that the gamer will pay attention to the…

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