complete anarchy
How game trailer editors trick you
Ten examples of mediocrity masked by a spectacular presentation
It has long been known that the purpose of an ad is to attract as large an audience as possible to your product. It doesn’t matter if it’s a movie, a game, or a vegetable grater. Effective presentation plays a huge role in future success, for which sometimes you have to lie a little. And sometimes not even slightly. And we will tell you about ten such examples now.
Anthem
Long before the release of the controversial Mass Effect: Andromeda, BioWare Studio decided to test its strength in a new field and began creating Anthem-an ambitious shooter with role-playing elements in a science-fiction setting. Continue reading
games
mechanics
ability
zombie army
pre-training to landing
monitors
approached
generation
provides minimal input latency
jokingly named hook man
haunted Gothic building
chair
past six months
platform
demand
other
unconvincing
consisting
constantly recharging
removable
keyboard
confidence
scenes
interface
victory
NVIDIA G-Sync technology
surprising
immediately
version
driving cattle
project
performance
release
users
reports
technology
picture possible
quagmire
divided into two parts
rightness
majority
requested
gameplay
decreased
dollars
projects
prices
more interesting to check
further rest
RGB-illumination
rushed schedule
average
compatible monitors
supporting
shoot
successful Razer mice
helmets